Organoid
What lies at the boundary between artificial and natural? What happens at the place where nature, the digital world, and the human mind meet? Those are questions I investigate with my work. I'm in search of the “Other.” A lot of names have been tried for it over the course of history: demon, spirit, entity, alien. Wherever this was visualized by humans, parts of known things were just combined in a novel way. I want to take a different approach. I approximate natural processes by artistic means. This style is called biomorphism. My work invokes sensations of actual growth, breathing, eroding, etc. Workflows that are controlled and randomized at the same time are used. Intuition and directed focus are not irreconcilable. They can be synergized. I see myself as a breeder, that is, reacting to processes of growth.
The interest in both nature and technology has led to a wide variety of media, ranging from traditional and digital to mixes between the two. In the realm of computer art, I use generative modeling and physical simulations to produce a natural, biomorphic aesthetic. My surreal objects, which I call 'Organoids,' are made with procedural textures, artificial physics simulations, and photoscans. A similar formal language in my paintings results from the use of random flows of colors and gestural strokes, which are then modified in a controlled and directed manner to condense a form. I also paint digital objects and AI-generated images as a kind of faux natural study. A digital phenomenon is for me as real as a plant or an animal. Is reality even real, or are we living in a dream or simulation?